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[ Built with Jev · Games and simulations ]

Zero-shot control of a real robotic arm

Jev controlling a physical robotic arm with no trained policy.

By Zaid Bulbul (@zaidbul) ·

Zaid Bulbul

@zaidbul

have not seen anyone actually using Jev for robotics outside of a simulation, so here is Jev running with no policy, zero-shot controlling the robotic arm. @typesafeai @CompleteSkeptic

6likes on X

How it uses Jev

Jev chooses the arm's next move from a set of options at each step, outside of any simulation.

Summary written by JevHub. Figures are the author's own; we haven't reproduced them. The project belongs to its author.

Roman Slack

@RomanSlack1

Jev by @typesafeai works quite well for drone applications. Made this in 15 minutes and only cost 10 cents. Repo: github.com/RomanSlack/jev…

365likes on X

Nesan Selvan

@NesanSelvan04

Built a Pacman where every single move is decided by @typesafeai jev 👾 Every tile, Jev gets what is around Pacman and returns a direction, strategy, danger score, flags for trapped, committed, regret. That decision moves the tile. Finally an innovative model after a long time.

6likes on X

David Parks

@dparksdev

My first experiment with Jev from @typesafeai. "Playable" video game NPCs. Tell one to explore, gather resources, or build a house. Override its directive and watch it change course. The NPC's next action choices and probabilities are visible live.

2likes on X