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[ Built with Jev · Games and simulations ]

clash-jev: a Clash Royale bot

Plays Clash Royale on a real Android phone with no trained game policy.

By bytelabs (@bytelabs-oss on GitHub) ·

clash-jev

bytelabs-oss

GitHub preview of bytelabs-oss/clash-jev

How it uses Jev

Computer vision turns the live screen into a game state once a second; Jev picks a strategy and a card in about 135 ms.

Summary written by JevHub. Figures are the author's own; we haven't reproduced them. The project belongs to its author.

Roman Slack

@RomanSlack1

Jev by @typesafeai works quite well for drone applications. Made this in 15 minutes and only cost 10 cents. Repo: github.com/RomanSlack/jev…

365likes on X

Nesan Selvan

@NesanSelvan04

Built a Pacman where every single move is decided by @typesafeai jev 👾 Every tile, Jev gets what is around Pacman and returns a direction, strategy, danger score, flags for trapped, committed, regret. That decision moves the tile. Finally an innovative model after a long time.

6likes on X

David Parks

@dparksdev

My first experiment with Jev from @typesafeai. "Playable" video game NPCs. Tell one to explore, gather resources, or build a house. Override its directive and watch it change course. The NPC's next action choices and probabilities are visible live.

2likes on X