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JevHub

[ Built with Jev · Games and simulations ]

AI chess lab

LLMs, decision models and people play chess in the browser, with every move, second and dollar recorded.

By David Pérez Cabrera (@dperezcabrera on GitHub) ·

ai-chess-lab

dperezcabrera

GitHub preview of dperezcabrera/ai-chess-lab

How it uses Jev

Jev picks moves through Vercel AI Gateway or OpenRouter, and Stockfish analyses the games in the browser.

Summary written by JevHub. Figures are the author's own; we haven't reproduced them. The project belongs to its author.

Roman Slack

@RomanSlack1

Jev by @typesafeai works quite well for drone applications. Made this in 15 minutes and only cost 10 cents. Repo: github.com/RomanSlack/jev…

365likes on X

Nesan Selvan

@NesanSelvan04

Built a Pacman where every single move is decided by @typesafeai jev 👾 Every tile, Jev gets what is around Pacman and returns a direction, strategy, danger score, flags for trapped, committed, regret. That decision moves the tile. Finally an innovative model after a long time.

6likes on X

David Parks

@dparksdev

My first experiment with Jev from @typesafeai. "Playable" video game NPCs. Tell one to explore, gather resources, or build a house. Override its directive and watch it change course. The NPC's next action choices and probabilities are visible live.

2likes on X